Wednesday, September 5, 2012

Minor Project 2 Option 2


Rock-Paper-Scissors vs. Dark Souls
      According to Andrew Vanden’s article, “Analysis: Everything is Rock, Paper, Scissors,” the game rock-paper-scissors has been integrated into game design to this day with it’s use of luck and/or skill. A perfect example of this would be the game “Dark Souls.” In this brutally hard, yet incredibly fun game, the player must use his/her skills to reach the goal. But at the same time they need luck finding a certain item or weapon in order to survive. It’s the same thing with rock-paper-scissors. While a player can predict their opponent’s moves, they still have a one out of three shot.

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